SLPS-20234 SLPM-64528 (Korea) SLPM-62513 (EA Best Hits) SLPM-62241 SLPM-68005 (Demo, Coca-Cola Original Version)
Release date:
November 23, 2002 December 10, 2002 (Korea) July 15, 2004 (EA Best Hits)
CRCs:
E1963055 E90BE9F8 (Coca-Cola Original Version)
Windows Status:
?
Linux Status:
?
Mac Status:
?
Developer(s): EA Games Publisher(s): EA Games (US, JP), Electronic Arts (EU), Electronic Arts Victor (JP) Genre: Action, Adventure Wikipedia: Link Game review links: Metacritic: 71/100 Game description: Be Harry Potter in a new adventure with more magic, friends, and danger. In his sophomore year at Hogwarts School of Witchcraft and Wizardry, Harry stumbles upon a dark chapter in the school's past. In an effort to confront the powers at the heart of the Chamber of Secrets, you'll learn new spells, undertake new quests, make new friends, and challenge new adversaries. Do you dare take the chance that you might face the evil Lord Voldemort again?
Test configurations on Windows:
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Environment
Configurations
Comments
Tester
Region
OS
CPU/GPU
Revision
Graphics
Sound/Pad
NTSC-U
Windows
Intel Core i7 @ 3.40 GHz
NVIDIA GeForce GTX 550 Ti
1.0.0
GSdx
SPU2-X
?
USA 2.20(10/02/2006), Game not playable. Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode).
PAL
Windows
Intel Core2 Duo T5550 @ 1.83 GHz
ATI Mobility Radeon HD 2600
1.1.0 (r5483)
GSdx
SPU2-X
?
Europe v02.00(14/06/2004), Game crashes before entering the menus, Slow speed in loading and crash.
NTSC-U
Windows
Intel Core i5-3330
AMD Radeon HD 6850
1.1.0 (r5854)
GSdx
SPU2-X
?
USA v02.20(10/02/2006), Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode)
DESTRUIDOR
NTSC-U
Windows
Intel Core i5 @ 2.40 GHz
?
1.3.0 (svn r5927)
GSdx
SPU2-X
?
USA v01.60(07/02/2002), Speedhacks: EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! Game not playable. Game freezes on New Game, looking into it now.
PAL
Windows
Intel Core i5-750 @ 2.60 GHz
ATI Radeon HD 4890 @ 1 GB
1.3.0 (svn r5939)
GSdx
SPU2-X
?
Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point.
Coornio
NTSC-U
Windows
Intel Core i5-3330
AMD Radeon HD 6850
1.3.0 (git 28-May-2014)
GSdx
SPU2-X
?
USA v02.20(10/02/2006), Game freezes in the first loading screen.
PAL
Windows
Intel i5 4460
GTX 1050 Ti
1.5.0 (7th September 2017 build)
GSdx
SPU2-X
Europe v02.00 (14/06/2004). Game now fully playable. My patch is linked in the 'Known Issues' section. Compatibility report on the thread too, for further information.
Kian Stevens
NTSC-U
Windows
Intel Core i5 6300U @ 2.40 GHz
NVIDIA GeForce GTX 940m
1.5.0 (2nd November 2017 build)
GSdx
SPU2-X
?
USA v01.60 (07/02/2002). Game playable with patch and Frame Buffer Conversion hack.
Harry Potter And The Chamber Of Secrets Game Mac
Trivia
Original names: ハリー・ポッターと秘密の部屋 (SLPS-20234) & (SLPM-62513), Harry Potter und die Kammer des Schreckens (SLES-51194), Harry Potter en de Geheime Kamer (SLES-51218), Harry Potter ea Câmara dos Segredos (SLES-51219), Harry Potter e la Camera dei Segreti (SLES-51196), Harry Potter et la Chambre des Secrets (SLES-51193), Harry Potter og Mysteriekammeret (SLES-51215), Harry Potter ja Salaisuuksien Kammio (SLES-51216), Harry Potter och Hemligheternas Kammare (SLES-51217), Harry Potter y la Camara Secreta (SLES-51195), 해리포터와 비밀의 방 (SLPM-64528)
Also known as Harry Potter to Himitsu no Heya (JP)
Fixed Issues
Game freezes during gameplay.
Status:Fixed
Type: Major
Description: The game will not work properly since it will randomly crash.
Workaround: This patch makes the game playable.
Chamber Of Secrets Book
Graphic corruption.
Status:Fixed
Type: Major
Description:(Hardware Render) Graphical artifacts on the right quarter/third of the screen.
Workaround:
As of November 2017 on the latest v1.5.0 development builds this issue can be fixed with enabling the 'Frame Buffer Conversion' Hardware hack.
For older versions use Direct3D with Partial CRC Hack Level.
Gameplay Screenshots
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